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       Commands by r4isen1920 / Builder is Fizzman797 (@FizzmanB)
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 There will be TWO files of the map: one with .mcworld and one with .zip! You can pick one of them, either open Minecraft right away and import the world, or manually import the map on you own!

  Changelog ( update 15 February, 2019  )

    -Minor changes, used particle emitters instead in various items/power-ups
    -Stability, performance improvements. Though, still in beta - hang on!


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  I. GAME INFORMATION and RULES
      -Beginning through the game, will pick a random player available to be a seeker - the rest will be hider(s). Number of hiders will depend on the number of players currently online when you started the game!

      -Hiders can use hint items - either summon a lightning bolt or launch a fireworks rocket - and also reducing the Seek Time every hint, seek time will reduce may vary on the hint items used. Also, to avoid the Seek Time to be used too much, a cooldown is implemented GLOBALLY to all hiders - all hiders share the same hint item cooldown!
      -Seekers have the EMeyeT(R) - a definition for Epic Movement Eye Tracker (R), is summonable! It detects all hiders within 8-block range and notifies all seekers GLOBALLY about what the EMeyeT(R) detects. It is also hackable by any hiders, and takes time to rebuild itself again once a successful hack.

       -Theres a legend item that can be used by any hider! It makes you invisible from the naked eye, except for EMeyeT(r), if you are 8-blocks away from the seeker! A legend item can only be obtained if you beLIEve, as what it said!

       -At the end, the usual, if the timer runs out and if theres still hiders hiding around, will be the hiders as winners! Otherwise, the seekers will be the winners in any case they find all hiders within time!
       -The game will reset, give it some time, then it is ready for another round once again!



  II. GAME TROUBLESHOOTING
       -Bedrock codebase/engine is far way different than the Java you usually play - Bedrock is quite unstable! This is due to feature limitations, performance issues, and more stuff. We can't do much stuff than the Java version does, I believe. So, here are some troubleshooting tips if you encountered something in the game:
       
         a. Game does not start? - Make sure theres atleast 2 players in the game, if the game still doesn't start, check if players are joined in properly, otherwise report it right away!
         b. Powerups and/or Items does not go in your inventory? - Leave an interval of at least 1 or 2 seconds before using an item again. Do not spam it.
         c. Powerups and/or Items do not work? - Wait for it. It must be laggy, otherwise, reset the map.
         d. Game does not end properly? - Make sure someone didn't left, nor someone did just joined after starting the game!

      -Do not worry! I am constantly doing experimental stuff to make it smooth and less buggy! All of these bugs above might have already been worked into and is already fixed! Although, to make it short and simple, I will tell you that don't try to do such things that you think may destroy, break, or crash the game! We instead want you to help fix it, and not make it worse..

